nathan42100 wrote:
I'm pretty sure you could also used the default C File I/O functions. I changed the title to specify that it is file i/o, not gamepad i/o.
are you sure?
that would be pretty sweet, cause i'm a lot more familiar with these, and int sceIoRead(SceUID fd, void *data, SceSize size); cannot be used to read line by line, it ignores the CR
well I think I have to write my one function
Well you could alwasy make a new function that reads the line.. its not THAT hard to do so..
Maybe you could try and see whether he is right or wrong Smile
The standard printf for example doesn't work on the PSP.
Btw, I think you should add a note to the TS with the header to include in order to be able to use this function.
Saves a handful of questions about them.
Code:
#include "pspiofilemgr.h"
Haha, good point, Ill add it.