Skip to: Site menu | Main content


Welcome to PSP-Programming.com, a place for developers to get together.

Welcome to the forums. Here you can find other user tutorials as well as homebrew releases and the source code repository. You can also ask for help with your code here and post your own homebrew!

PSP-Programming.com Forums
February 10, 2012, 12:07:17 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

News: Join our IRC channel: ##psp-programming on freenode
Home Help Search Shop Login Register
Digg This!
Pages: [1]
Print
Author Topic: Bomb Brusher!  (Read 2277 times)
you
Foar Moar Bukkets!
All-Around Dev
Full Member
*

Karma: +11/-1
Offline Offline

Posts: 138
2588.04 points

View Inventory
Send Money to you

View Profile
« on: May 29, 2009, 12:51:46 PM »

Ever wanted to play minesweeper on your PSP? Well now you can!

Bomb brusher is basically minesweeper for the PSP.

Still only character graphics because I haven't learned to use the GU yet, but still fun though.

Choose from 4 difficulties, and play the game.

Please play it and post any comments/suggestions here Smile

The source is included incase you feel like changing it or learning from it.
« Last Edit: May 30, 2009, 03:33:04 AM by miinaturvat » Logged


mowglisanu

C/C++ Developer
Hero Member
*

Karma: +36/-11
Offline Offline

Posts: 787
0.00 points

View Inventory
Send Money to mowglisanu


View Profile
« Reply #1 on: May 30, 2009, 08:50:20 AM »

Nice
Its nice to see someone making games instead of saying they want to make a mmo or some crap.

It should have explosions when you hit a bomb and sound effects and rumble, well forget about the rumble.
Also iirc when you select a square with no bombs neighbouring shouldn't it uncover all blocks neighbouring  blocks with no neighbouring bombs.
Also again in the "START:" line the previous text is still visible after.   
Logged

Check out my:
 Audio lib
 Pmf Viewer
you
Foar Moar Bukkets!
All-Around Dev
Full Member
*

Karma: +11/-1
Offline Offline

Posts: 138
2588.04 points

View Inventory
Send Money to you

View Profile
« Reply #2 on: May 30, 2009, 08:58:38 AM »

I thought of making it automatically click all the boxes around a 0, but then I thought "I can't be bothered doing that! People can just click the boxes themselves" Very Happy

Maybe I should add some form of sound...

Any more ideas on how to improve it?
Logged
mowglisanu

C/C++ Developer
Hero Member
*

Karma: +36/-11
Offline Offline

Posts: 787
0.00 points

View Inventory
Send Money to mowglisanu


View Profile
« Reply #3 on: June 21, 2009, 01:25:09 PM »

I added some sound effects
 Sad external link
Logged

Check out my:
 Audio lib
 Pmf Viewer
you
Foar Moar Bukkets!
All-Around Dev
Full Member
*

Karma: +11/-1
Offline Offline

Posts: 138
2588.04 points

View Inventory
Send Money to you

View Profile
« Reply #4 on: June 22, 2009, 07:37:21 AM »

Thanks, I'll use this to help me include sound in future programs.

I like the backing music Very Happy

I feel sorry for you having to change my incredibly messy code Smile
Logged
mowglisanu

C/C++ Developer
Hero Member
*

Karma: +36/-11
Offline Offline

Posts: 787
0.00 points

View Inventory
Send Money to mowglisanu


View Profile
« Reply #5 on: June 22, 2009, 12:13:31 PM »

The only problem I had was the missing files
Logged

Check out my:
 Audio lib
 Pmf Viewer
Flatmush
Has a normal user title
Administrator
Hero Member
*

Karma: +84/-26
Offline Offline

Posts: 1046
12906.27 points

View Inventory
Send Money to Flatmush

The Omniscient One


View Profile WWW
« Reply #6 on: June 22, 2009, 01:12:19 PM »

I thought of making it automatically click all the boxes around a 0, but then I thought "I can't be bothered doing that! People can just click the boxes themselves" Very Happy

I made a simple minesweeper game, the source can be found within funclib and it's really easy to uncover spaces automatically, if you can't think of an easy way to do it then you can look at the source to see how I did it, but it just requires a recursive function.
Logged

Firmware History: 2.60 -> 2.71 -> 1.50 -> 3.03oe-c

I am nerdier than 66% of all people. Are you nerdier? Click here to find out!I am 62% loser. What about you? Click here to find out!NerdTests.com User Test: The Can I Run A Business Test.

Hehe I'm a "Hero Member" because I bought posts back when they were in the shop.

Creator of FlatEditPSP, funcLib and flAstro
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 0.359 seconds with 31 queries.
Sister Sites: Guitar Hero 4   BrokeniTouch.com