wrong...
make: *** No rule to make target `SCEkxploit', needed by `all'. Stop.
or
make: *** No rule to make target `SCEkxploit'. Stop
The newest toolchain version should now support automatic SCE naming.
http://svn.ps2dev.org/diff.php?repname=psp&path=%2Ftrunk%2Fpspsdk%2Fsrc%2Fbase%2Fbuild.mak&rev=0&sc=0If it doesn't work for you, you have a version dated before May 20 and need to update or patch build.mak yourself.
So wait... Does make SCEkxploit work on its own, or can the EXTRAS_TARGETS line able to hold the SCEkxploit to automatically make it with the __SCE__?
Both work. If you add it to your makefile there will be no need to run it manually. You may run it manually when compiling sdk examples if you don't want to edit the makefile.