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Author Topic: [LUA] Cargame v0.2  (Read 2053 times)
dalejrrocks
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« on: June 20, 2006, 05:14:28 PM »

Hi,
As you probably know this was released for the Dcemu Lua coding competition. And mostly nowhere else, but since it contains some code that may help others, and it is just plain fun to play, I am releasing it here, and starting work on 0.3 which is going to have 1-player support.

Here's the Changelog from the 0.1 to 0.2:
-----------------------
** Cargame changelog **
-----------------------

0.1 -> 0.2: (No Specific Order)
 - Added Menu
 - Added Options Menu (40 Changeable Options So Far!)
 - Added Settings Save/Load Support
 - Added More Cars
 - Cars Accelerate Constantly
 - Removed Car Turning/Reverse (For Right Now)
 - Made Maps Larger
 - Improved Scrolling
 - Two-Button Acceleration
 - "RPM" Based Shifting + Acceleration
 - Added "Gear Ratios"
 - Added Real Timers
 - Added Win Margin
 - Added The Winning Screen Wink
 - Added Loading Screens
 - Added + Improved GFX (Menus, Gears, Cars, Etc...)
 - Fixed Bugs
 - Cleaned Up Code
 - Packaged with Luaplayer

Here's some screens:








You can find the 0.1 version on dl.qj.net, and here's the link for this 0.2 version: Cargame v0.2

Enjoy!
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TacticalPenguin
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« Reply #1 on: August 08, 2006, 02:36:30 PM »

Cool. Looks intersing. It could definitley be made into something with improvement.
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